DayZ
TerjeRadiation
Viser 1–10 av 26 bidrag
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Oppdatering: 19. sep. @ 13.30

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Oppdatering: 27. aug. @ 16.24

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Oppdatering: 12. juli @ 11.21

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Oppdatering: 8. mai @ 12.16

Oppdatering: 7. mai @ 13.34

Oppdatering: 25. feb. @ 15.18

Oppdatering: 30. jan. @ 9.40

Oppdatering: 18. jan. @ 20.27

Oppdatering: 10. jan. @ 14.17

Oppdatering: 10. jan. @ 13.48