DayZ
TerjeRadiation
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Обновление: 19 септ. в 13:30

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Обновление: 27 авг. в 16:24

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Обновление: 12 юли в 11:21

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Обновление: 8 май в 12:16

Обновление: 7 май в 13:34

Обновление: 25 февр. в 15:18

Обновление: 30 ян. в 9:40

Обновление: 18 ян. в 20:27

Обновление: 10 ян. в 14:17

Обновление: 10 ян. в 13:48