DayZ
TerjeRadiation
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Uppdatering: 19 sep @ 13:30

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Uppdatering: 27 aug @ 16:24

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Uppdatering: 12 jul @ 11:21

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Uppdatering: 8 maj @ 12:16

Uppdatering: 7 maj @ 13:34

Uppdatering: 25 feb @ 15:18

Uppdatering: 30 jan @ 9:40

Uppdatering: 18 jan @ 20:27

Uppdatering: 10 jan @ 14:17

Uppdatering: 10 jan @ 13:48