DayZ
TerjeRadiation
Viser 1-10 af 26 forekomster
< 1  2  3 >
Opdatering: 19. sep. kl. 13:30

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Opdatering: 27. aug. kl. 16:24

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Opdatering: 12. juli kl. 11:21

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Opdatering: 8. maj kl. 12:16

Opdatering: 7. maj kl. 13:34

Opdatering: 25. feb. kl. 15:18

Opdatering: 30. jan. kl. 9:40

Opdatering: 18. jan. kl. 20:27

Opdatering: 10. jan. kl. 14:17

Opdatering: 10. jan. kl. 13:48