DayZ
TerjeRadiation
Ergebnisse 1–10 von 26
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Update: 19. Sep. um 13:30

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Update: 27. Aug. um 16:24

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Update: 12. Jul. um 11:21

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Update: 8. Mai um 12:16

Update: 7. Mai um 13:34

Update: 25. Feb. um 15:18

Update: 30. Jan. um 9:40

Update: 18. Jan. um 20:27

Update: 10. Jan. um 14:17

Update: 10. Jan. um 13:48