DayZ
TerjeRadiation
Se afișează 1-10 din 26 intrări
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Actualizare: 19 sept. @ 13:30

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Actualizare: 27 aug. @ 16:24

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Actualizare: 12 iul. @ 11:21

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Actualizare: 8 mai @ 12:16

Actualizare: 7 mai @ 13:34

Actualizare: 25 febr. @ 15:18

Actualizare: 30 ian. @ 9:40

Actualizare: 18 ian. @ 20:27

Actualizare: 10 ian. @ 14:17

Actualizare: 10 ian. @ 13:48