Left 4 Dead 2
Blood Splatter Effect
Показані результати 1–10 із 14
< 1  2 >
Оновлено: 29 груд. 2024 о 6:40
автор: tomaz

-Slight clean-up to reduce repetition
-Fixed melee weapons inconsistently attributing the amount of decals to spawn
-Slightly tweaked how decals spawn again

Оновлено: 18 груд. 2024 о 9:24
автор: tomaz

-String table should no longer overflow, meaning your game should no longer crash frequently (Special thanks to Nescius for kindly providing a fix)

Оновлено: 27 листоп. 2024 о 10:37
автор: tomaz

-Removed splatter effect when receiving damage from a barged door (if you use my Door Barging script)
-Slight clean-up

Оновлено: 11 листоп. 2024 о 12:26
автор: tomaz

Оновлено: 11 листоп. 2024 о 12:16
автор: tomaz

-Fixed errors when a Hunter claws a CI
-Used better method to check if a survivor kills a CI with an insta-kill shove from behind

Оновлено: 10 листоп. 2024 о 7:56
автор: tomaz

-Fixed small error when attempting to call the SprayBlood function with no valid attacker

Оновлено: 8 листоп. 2024 о 4:57
автор: tomaz

-Tweaked how decals spawn again, should be ideal now
-Made it so that the same decal texture isn't spawned consecutively
-Clean-up

Оновлено: 7 листоп. 2024 о 8:33
автор: tomaz

-Clean-up
-Splat sound now only plays once per instance instead of per "big" decal as originally intended
-Tweaked how decals are spawned

Оновлено: 6 листоп. 2024 о 6:35
автор: tomaz

-Fixed invalid weapon error
-Even more clean-up

Оновлено: 5 листоп. 2024 о 17:51
автор: tomaz

-More clean-up