Left 4 Dead 2

Left 4 Dead 2

Blood Splatter Effect
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Pembaruan: 29 Des 2024 @ 6:40am
berdasarkan tomaz

-Slight clean-up to reduce repetition
-Fixed melee weapons inconsistently attributing the amount of decals to spawn
-Slightly tweaked how decals spawn again

Pembaruan: 18 Des 2024 @ 9:24am
berdasarkan tomaz

-String table should no longer overflow, meaning your game should no longer crash frequently (Special thanks to Nescius for kindly providing a fix)

Pembaruan: 27 Nov 2024 @ 10:37am
berdasarkan tomaz

-Removed splatter effect when receiving damage from a barged door (if you use my Door Barging script)
-Slight clean-up

Pembaruan: 11 Nov 2024 @ 12:26pm
berdasarkan tomaz

Pembaruan: 11 Nov 2024 @ 12:16pm
berdasarkan tomaz

-Fixed errors when a Hunter claws a CI
-Used better method to check if a survivor kills a CI with an insta-kill shove from behind

Pembaruan: 10 Nov 2024 @ 7:56am
berdasarkan tomaz

-Fixed small error when attempting to call the SprayBlood function with no valid attacker

Pembaruan: 8 Nov 2024 @ 4:57am
berdasarkan tomaz

-Tweaked how decals spawn again, should be ideal now
-Made it so that the same decal texture isn't spawned consecutively
-Clean-up

Pembaruan: 7 Nov 2024 @ 8:33am
berdasarkan tomaz

-Clean-up
-Splat sound now only plays once per instance instead of per "big" decal as originally intended
-Tweaked how decals are spawned

Pembaruan: 6 Nov 2024 @ 6:35am
berdasarkan tomaz

-Fixed invalid weapon error
-Even more clean-up

Pembaruan: 5 Nov 2024 @ 5:51pm
berdasarkan tomaz

-More clean-up