Left 4 Dead 2

Left 4 Dead 2

Blood Splatter Effect
1–10/14 bejegyzés mutatása
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Frissítés: 2024. dec. 29. @ 6:40
tomaz által

-Slight clean-up to reduce repetition
-Fixed melee weapons inconsistently attributing the amount of decals to spawn
-Slightly tweaked how decals spawn again

Frissítés: 2024. dec. 18. @ 9:24
tomaz által

-String table should no longer overflow, meaning your game should no longer crash frequently (Special thanks to Nescius for kindly providing a fix)

Frissítés: 2024. nov. 27. @ 10:37
tomaz által

-Removed splatter effect when receiving damage from a barged door (if you use my Door Barging script)
-Slight clean-up

Frissítés: 2024. nov. 11. @ 12:26
tomaz által

Frissítés: 2024. nov. 11. @ 12:16
tomaz által

-Fixed errors when a Hunter claws a CI
-Used better method to check if a survivor kills a CI with an insta-kill shove from behind

Frissítés: 2024. nov. 10. @ 7:56
tomaz által

-Fixed small error when attempting to call the SprayBlood function with no valid attacker

Frissítés: 2024. nov. 8. @ 4:57
tomaz által

-Tweaked how decals spawn again, should be ideal now
-Made it so that the same decal texture isn't spawned consecutively
-Clean-up

Frissítés: 2024. nov. 7. @ 8:33
tomaz által

-Clean-up
-Splat sound now only plays once per instance instead of per "big" decal as originally intended
-Tweaked how decals are spawned

Frissítés: 2024. nov. 6. @ 6:35
tomaz által

-Fixed invalid weapon error
-Even more clean-up

Frissítés: 2024. nov. 5. @ 17:51
tomaz által

-More clean-up