Left 4 Dead 2

Left 4 Dead 2

Blood Splatter Effect
14 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 29 Ara 2024 @ 6:40
Güncelleyen: tomaz

-Slight clean-up to reduce repetition
-Fixed melee weapons inconsistently attributing the amount of decals to spawn
-Slightly tweaked how decals spawn again

Güncelleme: 18 Ara 2024 @ 9:24
Güncelleyen: tomaz

-String table should no longer overflow, meaning your game should no longer crash frequently (Special thanks to Nescius for kindly providing a fix)

Güncelleme: 27 Kas 2024 @ 10:37
Güncelleyen: tomaz

-Removed splatter effect when receiving damage from a barged door (if you use my Door Barging script)
-Slight clean-up

Güncelleme: 11 Kas 2024 @ 12:26
Güncelleyen: tomaz

Güncelleme: 11 Kas 2024 @ 12:16
Güncelleyen: tomaz

-Fixed errors when a Hunter claws a CI
-Used better method to check if a survivor kills a CI with an insta-kill shove from behind

Güncelleme: 10 Kas 2024 @ 7:56
Güncelleyen: tomaz

-Fixed small error when attempting to call the SprayBlood function with no valid attacker

Güncelleme: 8 Kas 2024 @ 4:57
Güncelleyen: tomaz

-Tweaked how decals spawn again, should be ideal now
-Made it so that the same decal texture isn't spawned consecutively
-Clean-up

Güncelleme: 7 Kas 2024 @ 8:33
Güncelleyen: tomaz

-Clean-up
-Splat sound now only plays once per instance instead of per "big" decal as originally intended
-Tweaked how decals are spawned

Güncelleme: 6 Kas 2024 @ 6:35
Güncelleyen: tomaz

-Fixed invalid weapon error
-Even more clean-up

Güncelleme: 5 Kas 2024 @ 17:51
Güncelleyen: tomaz

-More clean-up