Scrap Mechanic

Scrap Mechanic

WaterTight
目前顯示第 1-9 項,共 9 項
更新:2024 年 10 月 4 日 @ 下午 11:24
Programmer Alex 發表

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

更新:2024 年 10 月 4 日 @ 下午 10:36
Programmer Alex 發表

Fixed automatic seal going in the wrong negative direction which prevents sealing.

更新:2024 年 9 月 23 日 @ 下午 9:25
Programmer Alex 發表

- Fixed sealer not sealing creations loaded on lift.

更新:2024 年 9 月 23 日 @ 上午 2:27
Programmer Alex 發表

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

更新:2024 年 2 月 26 日 @ 上午 3:32
Programmer Alex 發表

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

更新:2024 年 2 月 15 日 @ 下午 8:39
Programmer Alex 發表

Improved character water physics when in volumes with water. Water should now respect world rotation.

更新:2024 年 1 月 31 日 @ 下午 6:30
Programmer Alex 發表

Added fluid inputs/outputs and increased water weight by 175%

更新:2024 年 1 月 24 日 @ 上午 12:54
Programmer Alex 發表

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

更新:2024 年 1 月 22 日 @ 上午 3:27
Programmer Alex 發表