Scrap Mechanic

Scrap Mechanic

WaterTight
9件中 1-9 を表示
更新:2024年10月4日 @ 23時24分
更新者:Programmer Alex

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

更新:2024年10月4日 @ 22時36分
更新者:Programmer Alex

Fixed automatic seal going in the wrong negative direction which prevents sealing.

更新:2024年9月23日 @ 21時25分
更新者:Programmer Alex

- Fixed sealer not sealing creations loaded on lift.

更新:2024年9月23日 @ 2時27分
更新者:Programmer Alex

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

更新:2024年2月26日 @ 3時32分
更新者:Programmer Alex

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

更新:2024年2月15日 @ 20時39分
更新者:Programmer Alex

Improved character water physics when in volumes with water. Water should now respect world rotation.

更新:2024年1月31日 @ 18時30分
更新者:Programmer Alex

Added fluid inputs/outputs and increased water weight by 175%

更新:2024年1月24日 @ 0時54分
更新者:Programmer Alex

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

更新:2024年1月22日 @ 3時27分
更新者:Programmer Alex