Scrap Mechanic

Scrap Mechanic

WaterTight
Näytetään 1–9 / 9
Päivitys: 4.10.2024 klo 23.24
tekijältä Programmer Alex

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

Päivitys: 4.10.2024 klo 22.36
tekijältä Programmer Alex

Fixed automatic seal going in the wrong negative direction which prevents sealing.

Päivitys: 23.9.2024 klo 21.25
tekijältä Programmer Alex

- Fixed sealer not sealing creations loaded on lift.

Päivitys: 23.9.2024 klo 2.27
tekijältä Programmer Alex

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

Päivitys: 26.2.2024 klo 3.32
tekijältä Programmer Alex

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

Päivitys: 15.2.2024 klo 20.39
tekijältä Programmer Alex

Improved character water physics when in volumes with water. Water should now respect world rotation.

Päivitys: 31.1.2024 klo 18.30
tekijältä Programmer Alex

Added fluid inputs/outputs and increased water weight by 175%

Päivitys: 24.1.2024 klo 0.54
tekijältä Programmer Alex

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

Päivitys: 22.1.2024 klo 3.27
tekijältä Programmer Alex