Scrap Mechanic

Scrap Mechanic

WaterTight
Menampilkan1-9 dari 9 kiriman
Pembaruan: 4 Okt 2024 @ 11:24pm
berdasarkan Programmer Alex

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

Pembaruan: 4 Okt 2024 @ 10:36pm
berdasarkan Programmer Alex

Fixed automatic seal going in the wrong negative direction which prevents sealing.

Pembaruan: 23 Sep 2024 @ 9:25pm
berdasarkan Programmer Alex

- Fixed sealer not sealing creations loaded on lift.

Pembaruan: 23 Sep 2024 @ 2:27am
berdasarkan Programmer Alex

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

Pembaruan: 26 Feb 2024 @ 3:32am
berdasarkan Programmer Alex

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

Pembaruan: 15 Feb 2024 @ 8:39pm
berdasarkan Programmer Alex

Improved character water physics when in volumes with water. Water should now respect world rotation.

Pembaruan: 31 Jan 2024 @ 6:30pm
berdasarkan Programmer Alex

Added fluid inputs/outputs and increased water weight by 175%

Pembaruan: 24 Jan 2024 @ 12:54am
berdasarkan Programmer Alex

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

Pembaruan: 22 Jan 2024 @ 3:27am
berdasarkan Programmer Alex