Scrap Mechanic
WaterTight
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 4 Οκτ 2024 στις 23:24

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

Ενημέρωση: 4 Οκτ 2024 στις 22:36

Fixed automatic seal going in the wrong negative direction which prevents sealing.

Ενημέρωση: 23 Σεπ 2024 στις 21:25

- Fixed sealer not sealing creations loaded on lift.

Ενημέρωση: 23 Σεπ 2024 στις 2:27

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

Ενημέρωση: 26 Φεβ 2024 στις 3:32

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

Ενημέρωση: 15 Φεβ 2024 στις 20:39

Improved character water physics when in volumes with water. Water should now respect world rotation.

Ενημέρωση: 31 Ιαν 2024 στις 18:30

Added fluid inputs/outputs and increased water weight by 175%

Ενημέρωση: 24 Ιαν 2024 στις 0:54

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

Ενημέρωση: 22 Ιαν 2024 στις 3:27