Scrap Mechanic

Scrap Mechanic

WaterTight
Ergebnisse 1–9 von 9
Update: 4. Okt. 2024 um 23:24

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

Update: 4. Okt. 2024 um 22:36

Fixed automatic seal going in the wrong negative direction which prevents sealing.

Update: 23. Sep. 2024 um 21:25

- Fixed sealer not sealing creations loaded on lift.

Update: 23. Sep. 2024 um 2:27

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

Update: 26. Feb. 2024 um 3:32

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

Update: 15. Feb. 2024 um 20:39

Improved character water physics when in volumes with water. Water should now respect world rotation.

Update: 31. Jan. 2024 um 18:30

Added fluid inputs/outputs and increased water weight by 175%

Update: 24. Jan. 2024 um 0:54

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

Update: 22. Jan. 2024 um 3:27