Scrap Mechanic

Scrap Mechanic

WaterTight
Mostrando 1-9 de 9 aportaciones
Actualización: 4 OCT 2024 a las 23:24

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

Actualización: 4 OCT 2024 a las 22:36

Fixed automatic seal going in the wrong negative direction which prevents sealing.

Actualización: 23 SEP 2024 a las 21:25

- Fixed sealer not sealing creations loaded on lift.

Actualización: 23 SEP 2024 a las 2:27

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

Actualización: 26 FEB 2024 a las 3:32

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

Actualización: 15 FEB 2024 a las 20:39

Improved character water physics when in volumes with water. Water should now respect world rotation.

Actualización: 31 ENE 2024 a las 18:30

Added fluid inputs/outputs and increased water weight by 175%

Actualización: 24 ENE 2024 a las 0:54

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

Actualización: 22 ENE 2024 a las 3:27