Scrap Mechanic

Scrap Mechanic

WaterTight
Affichage des entrées 1-9 sur 9
Mis à jour le : 4 oct. 2024 à 23h24

Fixed sealer part breaking when ray-cast is invalid or hits area-trigger that isn't water.

Mis à jour le : 4 oct. 2024 à 22h36

Fixed automatic seal going in the wrong negative direction which prevents sealing.

Mis à jour le : 23 sept. 2024 à 21h25

- Fixed sealer not sealing creations loaded on lift.

Mis à jour le : 23 sept. 2024 à 2h27

- Improved water flow between volumes, it should now be more stable.
- Doors now attempt automatic setup but can still be manually config-ed.
- Water weight increased from 1.75 to 2.
- Added water projectiles from draining tanks and fluid outputs.
- Fixed negative water bug.

Mis à jour le : 26 févr. 2024 à 3h32

Water in compartments now applies angular forces. Water visualisation changed to better represent water in compartment.

Mis à jour le : 15 févr. 2024 à 20h39

Improved character water physics when in volumes with water. Water should now respect world rotation.

Mis à jour le : 31 janv. 2024 à 18h30

Added fluid inputs/outputs and increased water weight by 175%

Mis à jour le : 24 janv. 2024 à 0h54

Improved water behaviour when transferring between compartments, improved visualisation on door part it will now light up when the seal is open.

Mis à jour le : 22 janv. 2024 à 3h27