Garry's Mod
[LVS] - Star Wars
Εμφάνιση 21-30 από 72 καταχωρίσεις
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Ενημέρωση: 2 Δεκ 2023 στις 13:13

fixes / changes
  • added category system to vehicles tab

Ενημέρωση: 14 Νοε 2023 στις 10:48

fixes / changes
  • fixed inactive vehicles never going physics sleep
  • improved ground ai target finding

Ενημέρωση: 28 Οκτ 2023 στις 14:06

fixes / changes
  • fixed aat & atte turret prediction not working

Ενημέρωση: 17 Οκτ 2023 στις 17:40

fixes / changes
  • updated underwater engine stalling logic

Ενημέρωση: 15 Οκτ 2023 στις 15:52

fixes / changes
  • fixed duplicator erroring out on at-te and fakehoverbase

Ενημέρωση: 11 Οκτ 2023 στις 8:26

fixes / changes
  • fixed my own personal rendering 9/11 incident

Ενημέρωση: 11 Οκτ 2023 στις 7:50

fixes / changes
  • fixed ATTE being invisible after last framework update
  • fixed glass not rendering on LAAT

Ενημέρωση: 11 Οκτ 2023 στις 5:16

fixes / changes
  • fixed player getting stuck on the fakehover base spherical wheels

Ενημέρωση: 25 Σεπ 2023 στις 0:52

fixes / changes
  • added ENT:GetVehicleType()

Ενημέρωση: 23 Αυγ 2023 στις 14:54

fixes / changes
  • fixed missile performance being inconsistant on servers with high maxvelocity physics setting
  • engine damage system now uses health instead of one-hit-death method. By default engine health is 1/10 of max vehicle health, but can be changed in your self:AddEngine( pos, ang, mins, maxs, health ) line which now has an option for editing boundingbox mins/maxs aswell
  • nerfed HSD beamlaser damage to match iftx beamlaser damage