TerraTech
Advanced AI
176 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 6 Haz @ 15:12
Güncelleyen: Legionite

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Güncelleme: 16 May @ 21:36
Güncelleyen: Legionite

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Güncelleme: 7 May @ 22:00
Güncelleyen: Legionite

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Güncelleme: 6 May @ 13:36
Güncelleyen: Legionite

Backend bugfixing update:
Fixed crash caused by backend update

Güncelleme: 3 May @ 1:44
Güncelleyen: Legionite

Backend bugfixing update:
Altered tile loading to work across clients(3)

Güncelleme: 3 May @ 1:38
Güncelleyen: Legionite

Backend bugfixing update:
Altered tile loading to work across clients(2)

Güncelleme: 3 May @ 1:32
Güncelleyen: Legionite

Backend bugfixing update:
Altered tile loading to work across clients

Güncelleme: 30 Nis @ 17:20
Güncelleyen: Legionite

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Güncelleme: 28 Nis @ 17:10
Güncelleyen: Legionite

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Güncelleme: 22 Nis @ 17:08
Güncelleyen: Legionite

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world