TerraTech

TerraTech

Advanced AI
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更新于:6 月 6 日 下午 3:12
作者:Legionite

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

更新于:5 月 16 日 下午 9:36
作者:Legionite

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

更新于:5 月 7 日 下午 10:00
作者:Legionite

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

更新于:5 月 6 日 下午 1:36
作者:Legionite

Backend bugfixing update:
Fixed crash caused by backend update

更新于:5 月 3 日 上午 1:44
作者:Legionite

Backend bugfixing update:
Altered tile loading to work across clients(3)

更新于:5 月 3 日 上午 1:38
作者:Legionite

Backend bugfixing update:
Altered tile loading to work across clients(2)

更新于:5 月 3 日 上午 1:32
作者:Legionite

Backend bugfixing update:
Altered tile loading to work across clients

更新于:4 月 30 日 下午 5:20
作者:Legionite

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

更新于:4 月 28 日 下午 5:10
作者:Legionite

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

更新于:4 月 22 日 下午 5:08
作者:Legionite

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world