TerraTech

TerraTech

Advanced AI
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Pembaruan: 6 Jun @ 3:12pm
berdasarkan Legionite

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Pembaruan: 16 Mei @ 9:36pm
berdasarkan Legionite

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Pembaruan: 7 Mei @ 10:00pm
berdasarkan Legionite

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Pembaruan: 6 Mei @ 1:36pm
berdasarkan Legionite

Backend bugfixing update:
Fixed crash caused by backend update

Pembaruan: 3 Mei @ 1:44am
berdasarkan Legionite

Backend bugfixing update:
Altered tile loading to work across clients(3)

Pembaruan: 3 Mei @ 1:38am
berdasarkan Legionite

Backend bugfixing update:
Altered tile loading to work across clients(2)

Pembaruan: 3 Mei @ 1:32am
berdasarkan Legionite

Backend bugfixing update:
Altered tile loading to work across clients

Pembaruan: 30 Apr @ 5:20pm
berdasarkan Legionite

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Pembaruan: 28 Apr @ 5:10pm
berdasarkan Legionite

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Pembaruan: 22 Apr @ 5:08pm
berdasarkan Legionite

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world