TerraTech

TerraTech

Advanced AI
Näytetään 11–20 / 176
< 1  2  3  4 ... 18 >
Päivitys: 6.6. klo 15.12
tekijältä Legionite

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Päivitys: 16.5. klo 21.36
tekijältä Legionite

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Päivitys: 7.5. klo 22.00
tekijältä Legionite

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Päivitys: 6.5. klo 13.36
tekijältä Legionite

Backend bugfixing update:
Fixed crash caused by backend update

Päivitys: 3.5. klo 1.44
tekijältä Legionite

Backend bugfixing update:
Altered tile loading to work across clients(3)

Päivitys: 3.5. klo 1.38
tekijältä Legionite

Backend bugfixing update:
Altered tile loading to work across clients(2)

Päivitys: 3.5. klo 1.32
tekijältä Legionite

Backend bugfixing update:
Altered tile loading to work across clients

Päivitys: 30.4. klo 17.20
tekijältä Legionite

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Päivitys: 28.4. klo 17.10
tekijältä Legionite

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Päivitys: 22.4. klo 17.08
tekijältä Legionite

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world