Tabletop Simulator

Tabletop Simulator

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Aggiornamento: 18 ott 2021, 21:17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Aggiornamento: 25 apr 2021, 22:21

Full Release

Aggiornamento: 25 apr 2021, 22:02

Initial Release