Tabletop Simulator

Tabletop Simulator

Timed Trash
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更新于:2021 年 10 月 18 日 下午 9:17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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更新于:2021 年 4 月 25 日 下午 10:21

Full Release

更新于:2021 年 4 月 25 日 下午 10:02

Initial Release