Tabletop Simulator

Tabletop Simulator

Timed Trash
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Mis à jour le : 18 oct. 2021 à 21h17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Mis à jour le : 25 avr. 2021 à 22h21

Full Release

Mis à jour le : 25 avr. 2021 à 22h02

Initial Release