Tabletop Simulator
Timed Trash
กำลังแสดง 1-3 จาก 3 รายการ
อัปเดต: 18 ต.ค. 2021 @ 9: 17pm

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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อัปเดต: 25 เม.ย. 2021 @ 10: 21pm

Full Release

อัปเดต: 25 เม.ย. 2021 @ 10: 02pm

Initial Release