Tabletop Simulator

Tabletop Simulator

Timed Trash
Viser 1-3 af 3 forekomster
Opdatering: 18. okt. 2021 kl. 21:17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Opdatering: 25. apr. 2021 kl. 22:21

Full Release

Opdatering: 25. apr. 2021 kl. 22:02

Initial Release