Tabletop Simulator

Tabletop Simulator

Timed Trash
Menampilkan1-3 dari 3 kiriman
Pembaruan: 18 Okt 2021 @ 9:17pm

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Pembaruan: 25 Apr 2021 @ 10:21pm

Full Release

Pembaruan: 25 Apr 2021 @ 10:02pm

Initial Release