Tabletop Simulator

Tabletop Simulator

Timed Trash
Hiển thị 1-3 trong 3 mục
Cập nhật: 18 Thg10, 2021 @ 9:17pm

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Cập nhật: 25 Thg04, 2021 @ 10:21pm

Full Release

Cập nhật: 25 Thg04, 2021 @ 10:02pm

Initial Release