Tabletop Simulator
Timed Trash
Εμφάνιση 1-3 από 3 καταχωρίσεις
Ενημέρωση: 18 Οκτ 2021 στις 21:17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Ενημέρωση: 25 Απρ 2021 στις 22:21

Full Release

Ενημέρωση: 25 Απρ 2021 στις 22:02

Initial Release