Tabletop Simulator

Tabletop Simulator

Timed Trash
Ergebnisse 1–3 von 3
Update: 18. Okt. 2021 um 21:17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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Update: 25. Apr. 2021 um 22:21

Full Release

Update: 25. Apr. 2021 um 22:02

Initial Release