Tabletop Simulator

Tabletop Simulator

Timed Trash
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更新:2021年10月18日 @ 21時17分

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

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更新:2021年4月25日 @ 22時21分

Full Release

更新:2021年4月25日 @ 22時02分

Initial Release