Tabletop Simulator

Tabletop Simulator

Timed Trash
Viser 1–3 av 3 bidrag
Oppdatering: 18. okt. 2021 @ 21.17

- Updated to switch to onFixedUpdate() compared to Update()
This will fix the issue of the timer being out of sync, either too slow or too fast as originally it was based off of the client user's FPS rate.

Thank you all who subscribed and enjoyed! If you have any suggestions, reach out!

Oppdatering: 25. apr. 2021 @ 22.21

Full Release

Oppdatering: 25. apr. 2021 @ 22.02

Initial Release