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Items (227)
Add Extract Skull Designator
Created by okthisismyidnow
A small XML patch to add Skull Extractor Designator to orders tab, for maximum calcium! FAQ: Is it safe to add mid-game? Yes Is it safe to remove mid-game? Yes Special Thank You To many modders who helped me in Official Rimworld Discord Server Pawns who we...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Advanced Synthetics Manufacturing
Created by omm
Adds late-game recipes at the fabrication bench to craft synthread and hyperweave. Other mods I found on the workshop were either too complex or too cheap, so I tried to keep the requirements simple. 20x Synthread: - 10x Cloth - 100x Chemfuel - Made at Fab...
Advanced Transport Pods (Legacy)
Created by cyano
This version of the mod is deprecated. For a new experience, try out ATP v2: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3205648859 Adds a new pod launcher, and several new versions of the sub-orbital transport pod to the game. Inspired by 42656...
All Memories Fade
Created by Mlie
https://img.litet.net/logos/Self-Info.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and g...
Alliance Assault(Release)
Created by ThumbStick
About: This mod allows you to raid hostile settlement without using your own colonists. Features: Alliance Assault - Adds a button on each hostile settlement, it costs 50 goodwill and your ally will raid the settlement with specific points(can be adjusted ...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
[DEPRECATED] Alpha Genes - Insectoid Mutations
Created by Sarg Bjornson
ALL THE CONTENT IN THIS MOD IS PART OF ALPHA GENES FROM 1.5 ONWARDS https://i.imgur.com/rLaa7So.png Features - Adds 15 new genes that apply the insectoid mutations from Vanilla Factions Expanded - Insectoids. - Mod does NOT need (but is compatible with) Al...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Assign Animal Food
Created by Everyone
Assign food policies to animals. A new "Animal" policy will be assigned to colony animals A new column appears in Animal tab to manage policies Animals will inherit food policy from parents This mod was simplified a lot for Rimworld 1.4. It does one thing ...
Better Scenario Research and Tech Level Options
Created by nothing to see here
effectively abandoned. i don't play rimworld anymore. won't be updated for 1.5, aside from changing the about so the game doesn't yell at you about outdated mods. whenever i get around to doing that. note from the comments below, setting Industrial or high...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Bots charge when idle
Created by gclef
Prevents friendly mechanoids from wandering around when idle - they instead go to any available charging stations or go dormant (mod respects max charge levels from mech groups) Also adds a constant interrupt check while bots charge via these methods to do...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bunker Up
Created by Legendurance
Your planet was destroyed by global nuclear warfare decades ago. You and a few of your colleagues, at the moment, were on an orbital space station dedicated to boomalope research, so you were saved from the nuclear flames. Deciding to wait the radiation ou...
Callouts
Created by Profligate
Original mod for 1.2 and 1.3 by CaptainMuscles at https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2362736503. I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've ju...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Chemshine is Alright
Created by TheGoofyOne
User Requested for Vanilla Factions Expanded - Settlers Simply makes it so you can have a few chemshines a day without the ill effects. Changed the following values for those who like to know: When drinking chemshine: Reduced Alcohol High from .25 to .125 ...
Children, school and learning
Created by Dylan
Version 1.7.8.0 Description: Requires HugsLib for 1.5 and below Load order // HugsLib // Children, school and learning // Birds&Bees (if used - has more fertility related stuff etc.) There is now a version of the mod with only the school and learning parts...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Advanced Biomes
Created by Hey my team rules!
Terraforming has always been more art than science. The process often resulted in an unstable biosphere. Poisonous forests, lakes of lava, and unregulated weapons testing have left scars across the landscape. These areas pose a hightened threat to colonist...
Bill Doors' mini-turrets
Created by 3HST有限公司
This mod adds Soviet 5.45mm / Soviet 7.62x39mm / .303 British / Soviet 7.62x54R / NATO 7.62mm (included in base CE) / Chinese 5.8mm mini turrets so that you can keep your AK / SCAR / QBZ-95 while still use the same ammo as your turrets do! No more giving u...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Charge-Loading Lee-Enfield
Created by DkPepper
1.4 Fork by Bonible: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3020703941&searchtext= A charged-shot bolt-action rifle - the Charge-Loading Lee-Enfield. It is built upon the basic British Lee-Enfield design, and modified to fire charged rounds...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Crimson - WW2 Mosin Nagant Arsenal
Please rate us! https://i.imgur.com/iH2atNE.png Dive into the heart of World War II with Crimson Corps, a "balance" mod that introduces a diverse array of iconic Mosin-Nagant rifles in various authentic variants. Immerse yourself in the historic battlegrou...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Colonist Mentality
Created by TechnoFox
Why is it that your cannabalistic colonist have so much trouble with unsightly enviroments? Why does your soldier with 200 kills seem to suddenly care when bodies are around? This mod changes many of the debuffs to fit more of a people that crash landed an...
Constructoids Can Mine
Created by vibrating kitty
This mod allows constructoids to mine. It's annoying that the Mechanitor start is so painful without mining, and it just makes sense, IMO, for the constructoids to be able to mine. They're already assembling and disassembling physical things, why not rocks...
Combat Update 1.6
Created by DaLLaN
You’re tired of the fact that your hunter with a high shooting skill can’t get into a deer within 5 squares, and your colonists with low shooting skill turn out the whole machine gun barrel around the target, but not the target itself, standing a stone's t...
Crimson - WW2 Soviet Defense
Please rate us! https://i.imgur.com/2RY8xWa.png https://i.imgur.com/yCtt1By.png Dive into the heart of World War 2 with Crimson Corps, a meticulously crafted "balance" mod that introduces a diverse array of iconic Soviet Defense in various authentic varian...
DeadMansClothing
Created by Hatti
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you! It removes the big "T" on apparel if you st...
Desperate Hunger(Continued)
Created by bblkepling
Update of Captain Muscles mod, please don't reward this mod, send them to the original instead. Desperate Hunger See original mod page for description. All I did was update obsolete methods and recompile for 1.4, also the source was omitted to reduce downl...
Deconstruct First
Created by Fozzy
updated to work on 1.6 Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff. Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod. Deconstructing new o...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Disable Sappers
Created by Joe the Tech
https://i.imgur.com/p7Fv1Z6.gif Simply replaces raids that would employ sappers to bypass your defenses with raiders that attack immediately. This mod was created because I was unhappy with sappers starting to dig into your base, but then moving to another...
DrakkenLaserDrill.ReTexture
Created by mo
Retexture for Drakken Laser Drill....
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Drakken Laser Drill
Created by 空曜
This Mod provides a giant laser turret that can be upgraded infinitely through research technology: Drakken Laser Drill (technology need: Electricity) 1.Characteristic: A. Infinite range B. Damage caused by power consumption (initial: 36/s) 【Mineable】 C. U...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Edge of Descension - Hovercrafts
Created by Rabbit
https://i.imgur.com/MsEvgor.jpg Descend into madness, crave violence and avenge yourself from your past mistakes. Adds ultratech transport vehicles that took similarities from the imperial shuttle, but repurposed into land vehicles instead. Stylish and spe...
Enhanced Combat Sounds
Created by Arekan
Enhanced Combat Sounds Replaces a few sounds to make combat more (considerably over) dramatic, akin to a Michael Bay movie. Sounds are cherry-picked (and edited even further) from games such as: The Call of Duty series The Halo series The Battlefield serie...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if...
Drugs are not Food
Created by czpetr
By removing nutrition value of ambrosia and beer, this mod makes sure that animals won't eat your drugs anymore. Your chickens will never drink your beer again! My Rimworld Modlist: https://psteamcommunity.yuanyoumao.com/profiles/76561198092655235/myworkshopfiles/?app...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
Firefoam Things
Created by kim
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
Food Alert (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Mehnis mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,Meal...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
[Discontinued]GoGaTio's Mechanoids
Created by GoGaTio
DISCONTINUED Use this instead....
Graphic Chair Overhaul
Created by Bunkier
Mod that makes your colonists look like they're actually sitting on the chairs! Currently supported mods/DLCs: More Furniture mod Rimkea Gloomy Furniture Vanilla Furniture Expanded Core Royalty DLC How to make em work Just load GCO after them. Conflicts Mo...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Half-Rim 2 [1.6-1.0] + CE Support
Created by larn503
"Welcome. Welcome to City 17." Now with Combat Extended support! WARNING: THIS MOD REQUIRES YOU TO START A NEW GAME. USE VANILLA EXPANDED FRAMEWORK IF YOU WANT TO HAVE FACTIONS IN OLD SAVE Note: Combine Faction raid only after 10 days of your colony Featur...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hunter Mechanoid
Created by hYPERION
Adds a new worker mechanoid capable of hunting, slaughtering, and taking animals to pens. Highlights: 2 Bandwith 3 Hunting stealth 3.4 Movement speed Same armor amount as a militor Hunts marked animals alongside slaughtering and taking domesticated ones to...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
I'm a Celebrity, Get Me Off this Rimworld
Created by MIS42NE
Call factions to pick up pawns by rescue shuttle. Made by Orion. Commissioned by breadandgames. No suggestions taken, mod is commissioned and will not be maintained without additional payment. Source code of this mod is here. ...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
Industrial concrete
Created by AOBA
a standalone version of Fortification Industrial Concrete with a new concrete mixer. only regular concrete added so no steel concrete or prefab concrete can load Fortification Industrial with no issue if you want a power-free concrete production. if you ha...
Just Copy
Created by iforgotmysocks
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Lag Free Torches and More
Created by Jsin0
This mod is now deprecated. Please see my new mod: Lagless Lamps - C# A successor to Lag Free Lamps by NECEROS and Infinite Torches by okradonkey. This mod removes the need to refuel light sources so you don't have a ridiculous number of ticking objects in...
Live With The Pain
Created by Mlie
https://img.litet.net/logos/Self-Info.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandr...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Machines of War
Created by Elseud
The mod is fully compatible with Biotech DLC. All mechs are able to be gestated within the large mech gestator after researching high mechtech. Bolsters the mechanoid threat terrorizing the Rim with new powerful additions. https://raw.githubusercontent.com...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Loge
Created by Duke Silver
A simple mod that adds a log with a dog head. It produces wood over time and is decently armored but is very slow and might die of starvation while rolling towards your fridge. When butchered it drops a good quantity of wood and some meat and dog leather. ...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Features Compatible with Memory Implants Integrated with Vanilla Skills Expanded New customizable options: Sleep stop decayin...
Meals Never Cause Food Poisoning
Created by SeriousBug
Cooked meals will never cause food poisoning. I was getting sick of all my colonists repeatedly getting food poisoning during early game, so this mod simply stops cooked meals giving food poisoning. Should work when added to an existing save, and is unlike...
[sbz] Mechanoid Bench 2
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench 2 · Safe to add to a save game Add Mechanoid Bench 2's armor to Mechanoid Bench 3 Mechanoid Bench 2 is now an add-on mod for Mechanoid Bench 3. https://i.imgur.com/t7IGD5Y.png...
Mechanoid Reusing [DISCONTINUED]
Created by Romyashi
Have you ever thought that a little bit of steel is not much of a reward for defeating and smelting an ancient war machine? Well no more! After doing a new research you will be able to disassemble mechanoids and obtain new materials. Note that friendly mec...
[sbz] Mechanoid Bench 3
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench3 · Safe to add to a save game Disassemble mechanoids through the mechanoid bench, Get the mecha components needed to craft advanced equipment and bionics Currently, defeating mechanoids only gives you a few r...
Mechs Don't Create Wastepacks! (Biotech)
Created by Slashandz
Pollution is a really cool mechanic, and I'm glad it's in Biotech. However, I personally find storing and managing toxic wastepacks to be far more tedious than fun. This super light-weight mod sets all mechs to produce 0 wastepacks. You can still get waste...
More Asteroids For RimNauts 2
Created by HRG164hjo
Add silver, jade and component asteroids for RimNauts 2 mod. Contact me if there's any problem related to this mod....
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Biotech Style Genes - All in One
Created by Alite
https://raw.githubusercontent.com/KonradHeinser/EBSGFramework/main/SteamDescriptionDisplays/Description.png This mod is the All in One for the More X Genes series. It adds over 200 genes that expand upon what Biotech adds naturally. Unlike most large gene ...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Modded Weapon Sound Replacement
Created by Conniday
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
More Genes
Created by Darkborderman
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate...
More Faction Interaction (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Mehnis mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Pl...
More Traits
Created by GRIMZY
adds more traits. this is my 2nd mod and it will add a variety of new traits to your game for you to have fun with. THIS LIST IS OUTDATED. =====features===== 1.Merciless(adds 20% penetration with a 10% damage per sec) 2.Master Shooter(the delay is really l...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Ferny's Easy Caravan Formation
Created by ferny
What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form caravan instantly”. This mod came abou...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
[SUPERCEDED] No Sympathy for Prisoners
Created by Zyx Abacab
THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED Instead of this mod, please use the new version of No Sympathy for Prison...
NoTainted
Created by tiagocc0
Skips the tainted flag when pawns die Every time a pawn dies it runs a method that checks if an apparel needs to be tainted or not, this mod skips this check so no apparel ever gets tainted Non Steam version: https://github.com/purpleorangegames/RimworldNo...
NPDTiers - The Nutrient Paste Expansion Mod (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Mistor Love n Smash Phils mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1864411034 - Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges ...
One Big Family
Created by Orion
Have you been waiting years and years for your brother-in-law to show up and he just walks past, just to be never seen again? Plot twist! One Big Family solves this problem by changing the odds! Everyone is related... somehow, right!? That spacer you found...
Offworlders - The Nekomate
Created by CRISISCUISINE
This is the second entry in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes. Offworlders as a series is meant to avoid bloat and simply act as a means flesh out biotech's available reso...
Nutrient Paste is ok!
Created by bnuuy
Tired of colonists getting mood debuff for nutrient paste? Don't want to pick Transhumanist Ideology trait becaude of unlimited number of Biosculptors and Neural Superchargers you have to build? I have a solution! With this mod, you'll be able to choose "D...
Owl's Colonist Bar (dev)
Created by Owlchemist
Current state of this mod This mod is currently a WIP, incomplete, but is in a usable state. It's just missing some features I still plan on adding. Warning: Because this mod was unlisted for over a year, I was planning on re-releasing it once it's in a mo...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Possessions For Everyone
Allows all pawns to generate with possessions in their inventory. This includes visitors and raiders! You can configure the chance that either of these groups has possessions in the mod settings. Vanilla possessions are limited to a maximum of 2 possession...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Raiders Never Retreat
Created by NilchEi
Hostile humanlike raider units will never retreat from the map like Mechanoids (flee message still apeears but has no effect). When raider decides to kidnap or steal, only units actually holding the downed colonist or item will leave while remaining units ...
Ready Those Guns
Created by Mlie
https://img.litet.net/logos/Self-Info.png Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it. This mod adds a job similar to the turret rearming-job but for readying mannable mortar-like turrets. Pawns...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
ReclaimFabric - 1.3 Update
Created by jastro
Updated from https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1542161663 Upon further playthrough, I've found this mod conflicts with Recycle This Using the Recycle order from that mod on an item will result in the pawn endlessly stuck on the job Eit...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Recycle This
Created by Hate me
Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid? Not anymore. Just select all items you want to get rid of and pawns will do it. This mod allows you to recycle and destroy weapons and apparel through order ic...
Rename Pawns
Created by Ireta
Overview This is a simple mod that will let you change or randomize your pawn's first and last name. Load Order Harmony Core ... Rename Pawns Additional Information Source Code License (GNU GPL-3.0) ...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Research Tree (Continued)
Created by Mlie
https://img.litet.net/logos/Info.png Update of Fluffys mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1266570759 Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+L...
Reuse Pods [DEPRECATED]
Created by Colonial
Reuse Pods - finally build the satellite colonies of your dreams without pouring endless steel and components into pod construction! Reuse Pods is a simple mod that adds the pod funnel. This spacer-tech building will automatically scoop up inbound pods and...
Rim-Hivers!
Created by Vex
"Human! Are you craving a new race to play with? Do you wish for a new playstyle, plenty of lost limbs, cheap and shoddy wares, Beep, ant-colony-like shenanigans, and entertaining chaos? If you said yes or no then this mod is for you!" Rimhivers is a light...
Rim-Robots_
Created by Vex
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics? Do you also enjoy backstories & descriptions based upon the Rimworld lore primer, eating chemfuel, lumps of raw uranium, and creating a machine leg...
Rim-Shek
Created by Vex
Do you want a melee pawn without having to install 4 different prosthetic body parts as a minimum just to make them viable? Do you like extremely simple, balanced, and lightweight flavour-race mods with a vanilla aesthetic? Do you hate those Okranite dogs ...
RimCities
Created by CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimNauts 2
Created by permarust
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
Rimworld Trading Company
Created by Modee
Two business partners try to make their way in the rough and tumble world of Rimworld Caravanning. With your meager starting resources grow your fledgling business into a planet spanning cartel. --Backstory-- Sometimes the smallest change in fortune can le...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Scavenger Style Scrap Metal Wall
Created by Joanne
an unofficial retexture of scrap metal walls to use the scavenger style wall texture from alpha memes with some light edits by me to make it tile better i'm not associated with either mod's development but the original mods can be found here: scrap metal w...
Scrap Metal Walls
Created by Zaljerem
Spun out from " MiscStuff" by Telkir https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1543553927 http://ludeon.com/forums/index.php?topic=4373.0 -- Scrap metal walls that are fast and cheap to build (1 Steel), and resistant to flame, but extremely we...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
[sbz] Simple Eye
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Simple Eye · This mod only changes textures · Safe to add or remove from a save game Retextures various eyes Why did Archotech eyes become pickles? Why are bionic eyes so creepy? This mod makes them look normal. Compatible B...
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
[Legacy] Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1420241138 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Smarter Raider AI
Created by pogoman
Tynan says Rimworld is a storyteller, not a skill test. This is for people who want it to be both. This mod focuses on reworking the raid AI strategy to be more in line with what a player would do, all whilst attempting to maintain vanilla performance. Thi...
SpeakUp Child
Created by solidsnake8608
Have you ever found it strange that children pawns speak the same dialogue as adult pawns? Well, I did, and someone else did at one point...but they deleted their mod. This is a complete overhaul of the interactions seen in the mod Speak Up. As such, Speak...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Steve's Loons
Created by Scurvyez
Do you too love the call of a Loon? Well now you can hear those hauntingly beautiful sounds on the Rim! This mod adds the Common Loon (Gavia immer) to Rimworld. Why? Because I like them. I've included their typical sounds and all developmental stages becau...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Transport Cargo Pod [Abandoned]
Created by Jellypowered
So this mod builds upon the idea of the stock transport pods, but makes it universally more useful. It is fueled by Chemfuel in case you were wondering. Tips * If you can not find your cargo pod,check your pawn inventory * Remember: Purchased cargo goes to...
Turrets Hate Prisoners
Created by Solra Bizna
Until 1.3, turrets would happily attack escaping prisoners. Something in 1.3 changed that. This mod makes it so that turrets will consider escaping prisoners, rebelling slaves, or "panic-fleeing" pawns as valid targets. I spent much more time writing this ...
Thrumbo Eat Less
Created by killgaet
Thrumbo eat too much? well simple now they eat less! changed the hunger rate to a value of 1 ingame....
Transport Downed Pawns
Created by Targhetti
Allows unconscious and otherwise downed colonists and prisoners to be transported in a transport pod. I didn't create this mod, I only updated it to work with 1.0-1.5 from the source mod which hasn't been updated in a couple of versions. Note, the name of ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Universum
Created by permarust
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
Van's Retexture : More Vanilla Turrets
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png That one was sitting on the shelf for a while and decided to finish and publish it, now you can have fresh new textures for MVT with some small offset fixes for the Vulcan cannon and with a ne...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png THIS MOD WILL NOT BE UPDATED TO 1.6 AS WE ARE WORKING ON A REMAKE! TUNE IN TO OUR PATREON IF YOU WANT TO KNOW MORE! https://i.imgur.com/dD3OJdD.png https://i.imgur.com/QO75ONx.png One of the f...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
[1.4] Vanilla Storytellers Expanded - Winston Waves
Created by Kikohi
https://i.imgur.com/TP3b6El.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, uniqu...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
RimFridge Updated [1.4]
Created by Augur
For a fixed 1.4 version, and 1.4+ https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2898411376 ------------------------------------------------------------------------------------------------------ PLEASE UNINSTALL THE OLD VERSION OF RIMFRIDGE. Even i...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Weapons of Mass Destruction
Created by battlemage64
Ever defeated a pirate base or tribal encampment and thought, "Before I leave this place, I really want to burn it down"? Well, now you can! Well, you already could. But now you *really* can! This mod adds several weapons of mass destruction. They are inac...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
World Map Beautification Project
Created by CosmicOdeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
XVI-MECHFRAME
Created by andery233xj
This mod adds a new kind of manned mechanical combat armor that dominates battlefield with their unique weapon and skillset and protects your colony. Please put this mod as forward in the mod list as possible >Assembly: The construction of mechframes are c...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
Yorkies CAN HAUL!
Created by Threnix
***UPDATED TO 1.6*** Who says Yorkies can't haul? Upgrade your adorable little paperweights with: -The ability to haul small items -The ability to caravan a tiny amount -Minor speed increase -Increased nuzzling frequency -Decreased food and ecosystem impac...
[B18] Run and Hide
Created by The Word-Mule
Are you tired of your colonists fleeing from a manhunting deer straight into a corner, where it proceeds to gore them to death? Does your pawns' pathfinding when threatened give you apoplectic fits? Put down the bottle, because your problems are solved. Ru...
[CP] I Need Nourishment! - Slower Malnutrition
Created by Chicken Plucker
This mod extends the time it takes to starve to death to up to 7 days max. (NOTE: Affected by the health condition of the pawn, it won't always be 7 days.) https://i.imgur.com/PK8sB7z.png Mod Features: - Death by starvation will take longer - It works by a...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[HB] Pemmican Reskin
Created by HannahBug
Today, for your reskin-based needs: a bunch of pemmican mods This one replaces the vanilla pemmican texture with one that looks a little less gross...! Merely a texture path - safe to add or remove at any time Will be overriden by other mods that change th...
[KIR]No Turret Barrels Replacing
Created by Kirby
Want to turtle or go back making your turrets without wasting steel or uranium on refueling by changing their barrels your turrets? Well this mod is for you! This mod removes replacing the barrel of your turrets with a simple patch and turtle away! For Mor...
[KV] RimFridge
Created by KiameV
1.5: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KYD] Rapid-Fire Turrets
Created by Kayedon
I have decided to leave the RimWorld modding scene. Anyone may freely update this or any other mod. All credit must be preserved. Original description below with images unembedded: https://i.imgur.com/GgPFM0f.gif Here at KYD Industries, we value the safety...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
[RH2] Hand-To-Hand
Created by Chicken Plucker
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[SR]Factional War
Created by Shadowrabbit
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: https://github.com/Shadowrabbit/ModRimWorldFactionalWar Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Pol...
[SR]Bondage Furniture
Created by Shadowrabbit
Bondage Furniture ID:2610044320 Author:Shadowrabbit, 金兔子拉面 Support Version: 1.3 1.4 Github: github.com/Shadowrabbit/BondageFurniture Support Languages: Chinese(简体中文), English I don't need any financial support. If this mod bring you fun , please give me a ...
[SYR] Neuter
Created by Syrchalis
Adds the ability to neuter animals, preventing reproduction. https://i.imgur.com/s8csNp7.png - Surgery to permanently neuter animals, free - Surgery to make animals reversibly infertile, 1 medicine - Bill to abort pregnancy (works even on females in early ...
[SYR] Processor Framework
Created by Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...
[XND] Proper Shotguns
Created by XeoNovaDan
Overview Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot. This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet af...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
In 3 collections by 𝓦𝓲𝓵𝓭𝓑𝓪𝓻𝓭
hello gob
181 items
Father is gone
5 items
1.2 EPIC
76 items