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[Ref 3EC315D6]
at RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix ()
i think the most i had was 50 raiders drop podding onto my head, i havent had it with the frequency you mention though, although i havent been to a pristine ruins yet on v1.6 (i only got the dlcs and v1,6 recently)
It basically makes the ruin completely unplayable. Even if I scale the event threat level down to x0.00, the sheer number of raids tanks my TPS to 0.
I’m all in for fighting my way to the loot, but that’s just ridiculous. I’ve been using your mod forever, and I’m pretty sure it didn’t use to be like this.
- also bringing a few strong walls (with high hitpoints), in minified form, can help as well, because you can quickly block their pathing towards you, especially in a narrow ruins with thin hallways, by placing down a quick wall, forcing them to take the long way around, (just be careful to practice this first, so that you dont get a pawn stuck on the wrong side of the wall) :)
(also for the flooring, you might need a mod that fixes returns, like deconstruct fix return or something similar, so that dismantling something always gives you at least 1 gold or 1 silver back, or whatever the item is made of)
- also playing with Minify Everything, can let you uninstall and essentially pack-up some larger items to help make them easier to transport, and with a quick worker i think in construction they can also remove any Golden or Silver flooring you find, to grab some spare gold and silver
- also making a bunch of spike traps (like cheap wooden or bone ones), and bringing them with your before you first visit, you can very quickly lay down an ambush for a lot of raiders (especially if you have a mod that teaches your own pawns how to avoid your own placed traps) - only a bit harder to do if some raiders drop pod directly onto you, but theres usually a bit of an indication where they will land, so you can re-position on the other side of the traps.
- if you have a vehicle or some drop pods, you can quickly make a drop pod on the map (especially the larger pristine ruins), and then fly back to base with most of your characters, leaving 1 or 2 of your fastest walkers to move away form the enemy, (maybe luring them into rival factions), and then quickly bringing back your main party and landing your helicopter somewhere safe where loot is, and then quickly escaping your fast walker(s) with a drop pod, all while your main force loads up the helicopter with stuff you want, away from the main raiders.
(with a few trips like this, while keeping the map always open by having at least 1 person inside it, you can usually loot a lot of stuff, and can sometimes even end up with multiple raiders fighting each other, leaving you to pick them off with a big fighting force, and then you can claim the ruin for yourself) :)
hi here are a few things that helped me before (i also posted many time in the past mentioned raiders drop-podding onto my head) lol :)
- also playing with the "sometimes raid go wrong" mod
(the raiders have a chance of being chased by more enemies, and they might fight each other first, leaving you to deal with the stragglers), or they might arrive half drunk, or their drop pods might crash and injure some etc)
- if you bring some artifacts with you, they can help by setting up an ambush on them. (like luring them somewhere away from items you want to loot, and then using an orbital cannon / satellite item there) - or if they are lots of animals, using an artifact that makes them all manhunters