边缘世界 RimWorld

边缘世界 RimWorld

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Alpha Genes
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Mod, 1.5, 1.6
文件大小
发表于
更新日期
21.033 MB
2022 年 11 月 22 日 上午 2:02
8 月 22 日 上午 6:49
83 项改动说明 ( 查看 )
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Alpha Genes

描述
[www.patreon.com]

Features

- More than 300 new genes. Some are very low impact, while some are truly game changing.
- 16 new xenotypes with wild mechanics.
- A new "Custom random" xenotype that allows you to make new player created xenotypes, and have them loaded into two new custom factions.
- Abandoned Biotech labs quests, similar to the ones in VE Genetics, that give access to all the new genes during play.
- Genetic tools that allow you to tweak your colonists' genes. Obtainable through lab quests or normal quest rewards.

A list of genes can be found on this Google Docs document. Bear in mind Steam will probably censor this link as always: https://docs.google.com/document/d/1CtbPQq6rouj-7lhVWQdJz4ysWFtxvly1yTYiZ-Si1a4/edit?usp=sharing

Content


























Issues

No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

Future plans

Oh you can bet I will add new things!

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not to be messed up.

Q: I don’t like certain things, can I remove them?
A: Use Owlchemist's Cherry Picker mod!

Q: Does this need Alpha Animals / Biomes / etc
A: No, though a couple more genes will be added if you have them too

Q: Can I suggest a new gene?
A: Without a doubt! Please use the pinned Suggestions thread or I may not see it

Q: Is it compatible with another mod that adds genes?
A: Depends on what genes such mod adds. Generally speaking, yes. I only assure compat with VE mods and things RedMattis does because he's cool

Q: Does this work with Combat Extended?
A: It should

Q: Does this work with multiplayer mods?
A: No support for any multiplayer mod from me. Updates will probably break it

Q: Reeeeeee, this is bloat!
A: I'm rubber, you are glue

Changelog

Full changelog on GitHub

Credits

Everything created by Allie, Erin and Sarg. Credit for some of the sounds can be seen on a file on the About folder of the mod, or (better) on GitHub

The Forsaken were ported to Biotech by Major Quadrangle and Matsay, who graciously allowed me to adapt their work to this mod. Credit to Kikohi, Trunken and Immortalus for maintaining the Forsakens mod for years, as well as Crisp and ChJees for the original concept of them.

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


热门讨论 查看全部(2)
1,038
1 小时以前
置顶: Bug Reports
Sarg Bjornson
899
3
10 月 13 日 下午 8:19
置顶: Suggestions
Sarg Bjornson
2,913 条留言
Sarg Bjornson  [作者] 10 月 24 日 上午 1:09 
No, they haven't ever failed for me
Nananabatman 10 月 24 日 上午 1:02 
None of the genetic tools don't work, it seems to be consistent with every modpack I make, anyone has any idea what might be causing this?
Krieg-173417 10 月 23 日 下午 7:41 
oh well then its something else, still 20/10 mod
Sarg Bjornson  [作者] 10 月 23 日 上午 7:14 
This mod was designed in tandem with all VE Genes mods, so there is very unlikely to be any issues
Krieg-173417 10 月 23 日 上午 7:04 
Great mod and personally love it however i have a few conflicting ones that kinda break some, it sucks but vanilla expanded genes seems to cause a bit of a issue. or its one of the other 30 gene mods i have so just make sure before you go in too deep
Bones 10 月 21 日 下午 12:40 
Wasn't there a setting for Gene Syphon to be able to choose a gene? How do we reactivate that?
Reestock 10 月 20 日 上午 9:02 
Fair enough.
Sarg Bjornson  [作者] 10 月 20 日 上午 8:21 
Now you know why they are called Wretches instead of Perfectly Fine People lol
Reestock 10 月 20 日 上午 8:20 
My wretch died from developing lethal sensitivity to oxygen.
Sarg Bjornson  [作者] 10 月 18 日 下午 10:52 
Well, they will appear with the same probability as any other xenotype!