Victoria 3

Victoria 3

Grey's Military Industries Rework
正在显示第 1 - 10 项,共 18 项条目
< 1  2 >
更新于:10 月 1 日 下午 3:18

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

更新于:9 月 27 日 上午 12:38
作者:MasterOfGrey

V1.5 (still)
- Updated for vanilla 1.10 (minor)

更新于:7 月 30 日 下午 11:58

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

更新于:6 月 23 日 下午 7:33
作者:MasterOfGrey

V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

更新于:6 月 21 日 上午 7:10
作者:MasterOfGrey

V1.5 (still)
- Updated for 1.9

更新于:4 月 15 日 上午 12:08
作者:MasterOfGrey

V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

更新于:3 月 30 日 下午 5:25
作者:MasterOfGrey

-bugfix on MR compatibility

更新于:3 月 22 日 下午 6:18
作者:MasterOfGrey

V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

更新于:1 月 3 日 下午 5:13
作者:MasterOfGrey

V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

更新于:1 月 1 日 下午 3:51
作者:MasterOfGrey

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all