Victoria 3
Grey's Military Industries Rework
18 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 1 Eki @ 15:18

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

Güncelleme: 27 Eyl @ 0:38
Güncelleyen: MasterOfGrey

V1.5 (still)
- Updated for vanilla 1.10 (minor)

Güncelleme: 30 Tem @ 23:58

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

Güncelleme: 23 Haz @ 19:33
Güncelleyen: MasterOfGrey

V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

Güncelleme: 21 Haz @ 7:10
Güncelleyen: MasterOfGrey

V1.5 (still)
- Updated for 1.9

Güncelleme: 15 Nis @ 0:08
Güncelleyen: MasterOfGrey

V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

Güncelleme: 30 Mar @ 17:25
Güncelleyen: MasterOfGrey

-bugfix on MR compatibility

Güncelleme: 22 Mar @ 18:18
Güncelleyen: MasterOfGrey

V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

Güncelleme: 3 Oca @ 17:13
Güncelleyen: MasterOfGrey

V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

Güncelleme: 1 Oca @ 15:51
Güncelleyen: MasterOfGrey

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all