Victoria 3

Victoria 3

Grey's Military Industries Rework
Viser 1–10 av 18 bidrag
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Oppdatering: 1. okt. @ 15.18

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

Oppdatering: 27. sep. @ 0.38

V1.5 (still)
- Updated for vanilla 1.10 (minor)

Oppdatering: 30. juli @ 23.58

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

Oppdatering: 23. juni @ 19.33

V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

Oppdatering: 21. juni @ 7.10

V1.5 (still)
- Updated for 1.9

Oppdatering: 15. apr. @ 0.08

V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

Oppdatering: 30. mars @ 17.25

-bugfix on MR compatibility

Oppdatering: 22. mars @ 18.18

V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

Oppdatering: 3. jan. @ 17.13

V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

Oppdatering: 1. jan. @ 15.51

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all