Victoria 3

Victoria 3

Grey's Military Industries Rework
Näytetään 1–10 / 18
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Päivitys: 1.10. klo 15.18

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

Päivitys: 27.9. klo 0.38
tekijältä MasterOfGrey

V1.5 (still)
- Updated for vanilla 1.10 (minor)

Päivitys: 30.7. klo 23.58

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

Päivitys: 23.6. klo 19.33
tekijältä MasterOfGrey

V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

Päivitys: 21.6. klo 7.10
tekijältä MasterOfGrey

V1.5 (still)
- Updated for 1.9

Päivitys: 15.4. klo 0.08
tekijältä MasterOfGrey

V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

Päivitys: 30.3. klo 17.25
tekijältä MasterOfGrey

-bugfix on MR compatibility

Päivitys: 22.3. klo 18.18
tekijältä MasterOfGrey

V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

Päivitys: 3.1. klo 17.13
tekijältä MasterOfGrey

V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

Päivitys: 1.1. klo 15.51
tekijältä MasterOfGrey

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all