Victoria 3
Grey's Military Industries Rework
Se afișează 1-10 din 18 intrări
< 1  2 >
Actualizare: 1 oct. @ 15:18

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

Actualizare: 27 sept. @ 0:38

V1.5 (still)
- Updated for vanilla 1.10 (minor)

Actualizare: 30 iul. @ 23:58

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

Actualizare: 23 iun. @ 19:33

V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

Actualizare: 21 iun. @ 7:10

V1.5 (still)
- Updated for 1.9

Actualizare: 15 apr. @ 0:08

V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

Actualizare: 30 mart. @ 17:25

-bugfix on MR compatibility

Actualizare: 22 mart. @ 18:18

V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

Actualizare: 3 ian. @ 17:13

V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

Actualizare: 1 ian. @ 15:51

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all