Jagged Alliance 3
C-UAE Cross-Mod Universal Armament Expansion
Показані результати 21–30 із 72
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Оновлено: 17 квіт. 2024 о 10:02
автор: Lucjan

Version 3.9
Added support for ToG reskin weapons that would not be distributed before

Оновлено: 16 квіт. 2024 о 16:17
автор: Lucjan

Version 3.8
Added extra consistency when tables are built
Improved sorting of Ammunition rarity

Оновлено: 15 квіт. 2024 о 16:15
автор: Lucjan

Version 3.7
Fixed Cost logic for MoW compatibility

Оновлено: 14 квіт. 2024 о 7:59
автор: Lucjan

Version 3.6
Allow AlternativeWeaponTypeTables to work when ReplaceWeapons is disabled(TAIP without main C-UAE replacement feature)

Оновлено: 12 квіт. 2024 о 0:22
автор: Lucjan

Version 3.5.2
Improved when mod tables are build

Оновлено: 11 квіт. 2024 о 23:10
автор: Lucjan

Version 3.5.1
Fixed for rare weapons with nil Cost

Оновлено: 11 квіт. 2024 о 10:24
автор: Lucjan

Version 3.5
Major improvements to distribution algorithm
Removed deprecated hidden mod option

Оновлено: 8 квіт. 2024 о 5:00
автор: Lucjan

Version 3.4
New modders compability option

Оновлено: 6 квіт. 2024 о 0:42
автор: Lucjan

Version 3.3.1
Fixed a typo

Оновлено: 3 квіт. 2024 о 10:23
автор: Lucjan

Version 3.3
Brought back the Add Weapon Components mod option
Adjusted number and strength of weapon components - dropped weapons will now have fewer and less powerful components. Getting chips early should be much less common.
Adjusted weapons and armor progression curve - worst weapons are now more likely to be used by enemies. Finding better weapons will now be more rewarding.