Jagged Alliance 3

Jagged Alliance 3

C-UAE Cross-Mod Universal Armament Expansion
Menampilkan21-30 dari 72 kiriman
< 1  2  3  4  5 ... 8 >
Pembaruan: 17 Apr 2024 @ 10:02am
berdasarkan Lucjan

Version 3.9
Added support for ToG reskin weapons that would not be distributed before

Pembaruan: 16 Apr 2024 @ 4:17pm
berdasarkan Lucjan

Version 3.8
Added extra consistency when tables are built
Improved sorting of Ammunition rarity

Pembaruan: 15 Apr 2024 @ 4:15pm
berdasarkan Lucjan

Version 3.7
Fixed Cost logic for MoW compatibility

Pembaruan: 14 Apr 2024 @ 7:59am
berdasarkan Lucjan

Version 3.6
Allow AlternativeWeaponTypeTables to work when ReplaceWeapons is disabled(TAIP without main C-UAE replacement feature)

Pembaruan: 12 Apr 2024 @ 12:22am
berdasarkan Lucjan

Version 3.5.2
Improved when mod tables are build

Pembaruan: 11 Apr 2024 @ 11:10pm
berdasarkan Lucjan

Version 3.5.1
Fixed for rare weapons with nil Cost

Pembaruan: 11 Apr 2024 @ 10:24am
berdasarkan Lucjan

Version 3.5
Major improvements to distribution algorithm
Removed deprecated hidden mod option

Pembaruan: 8 Apr 2024 @ 5:00am
berdasarkan Lucjan

Version 3.4
New modders compability option

Pembaruan: 6 Apr 2024 @ 12:42am
berdasarkan Lucjan

Version 3.3.1
Fixed a typo

Pembaruan: 3 Apr 2024 @ 10:23am
berdasarkan Lucjan

Version 3.3
Brought back the Add Weapon Components mod option
Adjusted number and strength of weapon components - dropped weapons will now have fewer and less powerful components. Getting chips early should be much less common.
Adjusted weapons and armor progression curve - worst weapons are now more likely to be used by enemies. Finding better weapons will now be more rewarding.