Jagged Alliance 3
C-UAE Cross-Mod Universal Armament Expansion
Показані результати 11–20 із 72
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Оновлено: 30 трав. 2024 о 0:38
автор: Lucjan

3.18
More armor patch

Оновлено: 29 трав. 2024 о 9:49
автор: Lucjan

3.17
Improved armor replacement logic. Now new armor will always be of the same protection class and cover the same spots.

Оновлено: 8 трав. 2024 о 7:30
автор: Lucjan

3.16
Added Debug option back to the mod

Оновлено: 3 трав. 2024 о 15:21
автор: Lucjan

3.15
Multiplayer desync issues fix attempt

Оновлено: 29 квіт. 2024 о 17:58
автор: Lucjan

3.14
Fixed issue with nil variable causing mod to not work in a very rare cases
Better grenade distribution: now grenades are automatically splitted into 5 categories (Traps/Smokes/HEs/Flares/Other): no more Traps spam late in the game
Improved TacicalAI-specific logic

Оновлено: 24 квіт. 2024 о 14:03
автор: Lucjan

3.13
Added option to disable C-UAE affecting Militia
Added safeguard for missing weapon components

Оновлено: 18 квіт. 2024 о 15:36
автор: Lucjan

Fix typo

Оновлено: 18 квіт. 2024 о 15:32
автор: Lucjan

Version 3.12
Repalced Armament Strength Factor with Armament Progression Speed Factor as it caused a lot of confusion

Оновлено: 18 квіт. 2024 о 15:18
автор: Lucjan

Version 3.11
Improved weapons' attachments rarity progression. Now components which require rare ingredients will be limited to high level enemies.
Reduced number of attachments on low level enemies and adjusted progression curve accordingly.

Оновлено: 18 квіт. 2024 о 12:40
автор: Lucjan

Version 3.10
Added support for subweapons(Underslung Launcher) ammunition - enemies will no longer be limited to a single type of 40mm grenades