Jagged Alliance 3

Jagged Alliance 3

C-UAE Cross-Mod Universal Armament Expansion
72 sonuçtan 21 ile 30 arası gösteriliyor
< 1  2  3  4  5 ... 8 >
Güncelleme: 17 Nis 2024 @ 10:02
Güncelleyen: Lucjan

Version 3.9
Added support for ToG reskin weapons that would not be distributed before

Güncelleme: 16 Nis 2024 @ 16:17
Güncelleyen: Lucjan

Version 3.8
Added extra consistency when tables are built
Improved sorting of Ammunition rarity

Güncelleme: 15 Nis 2024 @ 16:15
Güncelleyen: Lucjan

Version 3.7
Fixed Cost logic for MoW compatibility

Güncelleme: 14 Nis 2024 @ 7:59
Güncelleyen: Lucjan

Version 3.6
Allow AlternativeWeaponTypeTables to work when ReplaceWeapons is disabled(TAIP without main C-UAE replacement feature)

Güncelleme: 12 Nis 2024 @ 0:22
Güncelleyen: Lucjan

Version 3.5.2
Improved when mod tables are build

Güncelleme: 11 Nis 2024 @ 23:10
Güncelleyen: Lucjan

Version 3.5.1
Fixed for rare weapons with nil Cost

Güncelleme: 11 Nis 2024 @ 10:24
Güncelleyen: Lucjan

Version 3.5
Major improvements to distribution algorithm
Removed deprecated hidden mod option

Güncelleme: 8 Nis 2024 @ 5:00
Güncelleyen: Lucjan

Version 3.4
New modders compability option

Güncelleme: 6 Nis 2024 @ 0:42
Güncelleyen: Lucjan

Version 3.3.1
Fixed a typo

Güncelleme: 3 Nis 2024 @ 10:23
Güncelleyen: Lucjan

Version 3.3
Brought back the Add Weapon Components mod option
Adjusted number and strength of weapon components - dropped weapons will now have fewer and less powerful components. Getting chips early should be much less common.
Adjusted weapons and armor progression curve - worst weapons are now more likely to be used by enemies. Finding better weapons will now be more rewarding.