Jagged Alliance 3

Jagged Alliance 3

C-UAE Cross-Mod Universal Armament Expansion
Näytetään 21–30 / 72
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Päivitys: 17.4.2024 klo 10.02
tekijältä Lucjan

Version 3.9
Added support for ToG reskin weapons that would not be distributed before

Päivitys: 16.4.2024 klo 16.17
tekijältä Lucjan

Version 3.8
Added extra consistency when tables are built
Improved sorting of Ammunition rarity

Päivitys: 15.4.2024 klo 16.15
tekijältä Lucjan

Version 3.7
Fixed Cost logic for MoW compatibility

Päivitys: 14.4.2024 klo 7.59
tekijältä Lucjan

Version 3.6
Allow AlternativeWeaponTypeTables to work when ReplaceWeapons is disabled(TAIP without main C-UAE replacement feature)

Päivitys: 12.4.2024 klo 0.22
tekijältä Lucjan

Version 3.5.2
Improved when mod tables are build

Päivitys: 11.4.2024 klo 23.10
tekijältä Lucjan

Version 3.5.1
Fixed for rare weapons with nil Cost

Päivitys: 11.4.2024 klo 10.24
tekijältä Lucjan

Version 3.5
Major improvements to distribution algorithm
Removed deprecated hidden mod option

Päivitys: 8.4.2024 klo 5.00
tekijältä Lucjan

Version 3.4
New modders compability option

Päivitys: 6.4.2024 klo 0.42
tekijältä Lucjan

Version 3.3.1
Fixed a typo

Päivitys: 3.4.2024 klo 10.23
tekijältä Lucjan

Version 3.3
Brought back the Add Weapon Components mod option
Adjusted number and strength of weapon components - dropped weapons will now have fewer and less powerful components. Getting chips early should be much less common.
Adjusted weapons and armor progression curve - worst weapons are now more likely to be used by enemies. Finding better weapons will now be more rewarding.