Jagged Alliance 3

Jagged Alliance 3

C-UAE Cross-Mod Universal Armament Expansion
21-30 van 72 items weergegeven
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Update: 17 apr 2024 om 10:02
door Lucjan

Version 3.9
Added support for ToG reskin weapons that would not be distributed before

Update: 16 apr 2024 om 16:17
door Lucjan

Version 3.8
Added extra consistency when tables are built
Improved sorting of Ammunition rarity

Update: 15 apr 2024 om 16:15
door Lucjan

Version 3.7
Fixed Cost logic for MoW compatibility

Update: 14 apr 2024 om 7:59
door Lucjan

Version 3.6
Allow AlternativeWeaponTypeTables to work when ReplaceWeapons is disabled(TAIP without main C-UAE replacement feature)

Update: 12 apr 2024 om 0:22
door Lucjan

Version 3.5.2
Improved when mod tables are build

Update: 11 apr 2024 om 23:10
door Lucjan

Version 3.5.1
Fixed for rare weapons with nil Cost

Update: 11 apr 2024 om 10:24
door Lucjan

Version 3.5
Major improvements to distribution algorithm
Removed deprecated hidden mod option

Update: 8 apr 2024 om 5:00
door Lucjan

Version 3.4
New modders compability option

Update: 6 apr 2024 om 0:42
door Lucjan

Version 3.3.1
Fixed a typo

Update: 3 apr 2024 om 10:23
door Lucjan

Version 3.3
Brought back the Add Weapon Components mod option
Adjusted number and strength of weapon components - dropped weapons will now have fewer and less powerful components. Getting chips early should be much less common.
Adjusted weapons and armor progression curve - worst weapons are now more likely to be used by enemies. Finding better weapons will now be more rewarding.