Jagged Alliance 3

Jagged Alliance 3

C-UAE Cross-Mod Universal Armament Expansion
Näytetään 11–20 / 72
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Päivitys: 30.5.2024 klo 0.38
tekijältä Lucjan

3.18
More armor patch

Päivitys: 29.5.2024 klo 9.49
tekijältä Lucjan

3.17
Improved armor replacement logic. Now new armor will always be of the same protection class and cover the same spots.

Päivitys: 8.5.2024 klo 7.30
tekijältä Lucjan

3.16
Added Debug option back to the mod

Päivitys: 3.5.2024 klo 15.21
tekijältä Lucjan

3.15
Multiplayer desync issues fix attempt

Päivitys: 29.4.2024 klo 17.58
tekijältä Lucjan

3.14
Fixed issue with nil variable causing mod to not work in a very rare cases
Better grenade distribution: now grenades are automatically splitted into 5 categories (Traps/Smokes/HEs/Flares/Other): no more Traps spam late in the game
Improved TacicalAI-specific logic

Päivitys: 24.4.2024 klo 14.03
tekijältä Lucjan

3.13
Added option to disable C-UAE affecting Militia
Added safeguard for missing weapon components

Päivitys: 18.4.2024 klo 15.36
tekijältä Lucjan

Fix typo

Päivitys: 18.4.2024 klo 15.32
tekijältä Lucjan

Version 3.12
Repalced Armament Strength Factor with Armament Progression Speed Factor as it caused a lot of confusion

Päivitys: 18.4.2024 klo 15.18
tekijältä Lucjan

Version 3.11
Improved weapons' attachments rarity progression. Now components which require rare ingredients will be limited to high level enemies.
Reduced number of attachments on low level enemies and adjusted progression curve accordingly.

Päivitys: 18.4.2024 klo 12.40
tekijältä Lucjan

Version 3.10
Added support for subweapons(Underslung Launcher) ammunition - enemies will no longer be limited to a single type of 40mm grenades