Jagged Alliance 3

Jagged Alliance 3

C-UAE Cross-Mod Universal Armament Expansion
11-20 van 72 items weergegeven
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Update: 30 mei 2024 om 0:38
door Lucjan

3.18
More armor patch

Update: 29 mei 2024 om 9:49
door Lucjan

3.17
Improved armor replacement logic. Now new armor will always be of the same protection class and cover the same spots.

Update: 8 mei 2024 om 7:30
door Lucjan

3.16
Added Debug option back to the mod

Update: 3 mei 2024 om 15:21
door Lucjan

3.15
Multiplayer desync issues fix attempt

Update: 29 apr 2024 om 17:58
door Lucjan

3.14
Fixed issue with nil variable causing mod to not work in a very rare cases
Better grenade distribution: now grenades are automatically splitted into 5 categories (Traps/Smokes/HEs/Flares/Other): no more Traps spam late in the game
Improved TacicalAI-specific logic

Update: 24 apr 2024 om 14:03
door Lucjan

3.13
Added option to disable C-UAE affecting Militia
Added safeguard for missing weapon components

Update: 18 apr 2024 om 15:36
door Lucjan

Fix typo

Update: 18 apr 2024 om 15:32
door Lucjan

Version 3.12
Repalced Armament Strength Factor with Armament Progression Speed Factor as it caused a lot of confusion

Update: 18 apr 2024 om 15:18
door Lucjan

Version 3.11
Improved weapons' attachments rarity progression. Now components which require rare ingredients will be limited to high level enemies.
Reduced number of attachments on low level enemies and adjusted progression curve accordingly.

Update: 18 apr 2024 om 12:40
door Lucjan

Version 3.10
Added support for subweapons(Underslung Launcher) ammunition - enemies will no longer be limited to a single type of 40mm grenades